I am responsible for creating photo-real digital environments for high end visual effect films.
I have a thorough knowledge of 3D and 2D pipelines, including modelling, surfacing and lighting digital assets; providing matte paintings, projected and composited scripts; photogrammetry and Lidar workflows; and working closely with the pipeline department and CG Supervisors to maintain, refine and improve environment generation of any scale.
I love my career, and I am constantly improving and expanding on various technologies and techniques through regular R&D both in and out of studio.
I am hardworking, self-motivated, productive, and passionate about my work. I always enjoy working with the teams and people I meet in the industry, and am capable of working with and without supervision.