I am a Senior Environment Artist and TD who creates photo-real digital environments for high end visual effect films.
This includes asset creation, matte painting, lighting, processing photogrammetry and lidar, and working closely with the pipeline department, CG Supervisors and other Artists to maintain, refine and improve environment generation of any scale.
I love my career, and I am constantly improving and expanding on various technologies and techniques through regular R&D both in and out of studio. I also love to share and develop techniques that help speed up workflows and increase the quality of work being created.
I am hardworking, self-motivated, productive, and passionate about my work. I always enjoy working with the teams and people I meet in the industry, and am capable of working with and without supervision.
Building full CG large scale environments and set dressing for feature films and tv series
Flying Bark Productions
Rising Sun Pictures
Highest level of production experience -
Lead Environment Artist